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Old 07-21-2004, 12:02 PM   #1
Grey_Wolf
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Join Date: Mar 2002
Location: Mirkwood, well actually I live in North-west Scania, Sweden
Posts: 9,481
The Card Game Thread

I used to play a card game called 500 jokers plus which rules are like this:

Number of players: 2 - 4

Number of cards/player: 5 or 7

Points/card:

Joker - 20p
Ace - 15p (Ace low - 5p as in Ace - 2 - 3)
King - 10p
Queen - 10p
Jack - 10p

cards 2 to 9 - 5p

Series:

Queen - King - Ace (35p)
Jack - Queen - King (30p)
10 - Jack - Queen (30p)
9 - 10 - Jack (20p)

9 - 8 - 7 to 3 - 2 - Ace (15p/each)

Tripples:

Jokers - 60p
Aces - 45p
Kings - 30p
Queens - 30p
Jacks - 30p
10's - 30p

999 to 222 (15p/each)

1.
Deal out the cards, put the remainder in the middle of the table, turn up ONE card to make the beginning of the PILE.

2.
Now you have two choices. Either to take the card from the remainder or IF you have TWO cards that fit the PILE-card take that one (making up a comb). BUT you always have to dispose of ONE card every time you've made either choice. Usually one waits until the PILE has grown a bit so that one can put several combinations down on the table in front you or have a lot cards to work from for future combinations. IF you've got a JOKER (IT REPRESENTS A COMB BY ITSELF) you can put it down on the table in front of directly, and thus begin your collection of series or tripples and thus points.


3.
By the taking the PILE (which usually has grown after a couple of dispositions) you can make up several comb:s or save cards to make up future comb:s. BUT if you do take the pale YOU MUST put at least ONE COMB
on the table in front of you (or IF you're lucky and aquired a JOKER, you can put that down). IF you have gambled by the taking the PILE because you
thought there might be a card you could use and there ISN'T then you'll get
a MINUS 50 POINT penalty.

IMPORTANT RULE: If your opponent got for example Ace-2-3 on the table in front of him and you've got 4 on hand, you can stop him from getting it by putting it down in front of YOU. BUT you MUST have at least ONE comb on the table or a JOKER to be able to use these so-called STOP-cards.

4.
When you win (when you've succeeded in collecting a comb on hand and have a FOURTH useless card to dispose of to the PILE) you lay your fourth
card on the PILE and the comb in front of you along with all the others combs you've collected during the game. FOR WINNING YOU GET 20 EXTRA POINTS.

5. The other players have cards left on hand and these count as minus points.

6. All tabled combinationpoints are counted and recorded (thus making up the first round)

7. The goal: to be the first to reach 500 points.

Enjoy.

Last edited by Grey_Wolf : 07-21-2004 at 12:22 PM.
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